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Student Chromebook Checkout will enable and support students and teachers to implement transformative uses of technology while enhancing students’ engagement with content and promoting the development of self-directed, responsible lifelong learners and users. Students will transition from consumers of information to creative producers and owners of knowledge.  This program enhances classroom environments by implementing high-quality instruction, assessment and learning through the integration of technology and curriculum.  Technology immersion does not diminish the vital role of the teacher.  To the contrary, it transforms the teacher from a director of learning to a facilitator of learning.  The School Board, district staff and community members will all play a key role in the development of effective and high quality educational experiences.

The Colville School District recognizes that technology can transform learning when implemented thoughtfully. We also recognize that screen time at school looks differently from screen time at home. The digital-use divide refers to the growing gap in the way in which the students use the devices for academic purposes. Rather than using the devices passively (for online worksheets or simply consuming media), our teachers have been tasked with providing students with actives uses for technology integration. Students are using technology to create, design, build, explore, and collaborate on learning opportunities that integrate into the established curriculum. This active use of technology deeply engages the child’s mind with the content and therefore creates a meaningful learning experience.

The way in which students use technology at home will likely vary from how it is used at school. Technology use at home is typically more passive and takes parent involvement in order to decide the best use of the device based on the age of the child. The American Academy of Pediatrics has created a variety of resources for families to utilize when integrating digital media into a child’s daily life (18 months to 18 years old). Families can create a Family Media Use Plan to help guide how much time should be spent on screen time once time in school, physical activity, after school activities, and family time are factored in. Asking your child’s teacher how they use technology in the classroom can help you to develop your Family Media Use Plan. Find the Family Media Use Plan at:

Commonsense Media is a non-profit organization dedicated to helping kids succeed in a world of media and technology. They provide information, tools, and other resources to parents, teachers, and policymakers. Please take time to browse the family resources found in their Digital Citizenship toolkit.

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